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Computational Visual Media

Volume 4, Issue 3 (2018)

Research Articles

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Relief generation from 3D scenes guided by geometric texture richness
Yongwei Miao, Yuliang Sun, Xudong Fang, Jiazhou Chen, Xudong Zhang, and Renato Pajarola

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Instantaneous foveated preview for progressive Monte Carlo rendering
Matias K. Koskela, Kalle V. Immonen, Timo T. Viitanen, Pekka O. Jääskeläinen, Joonas I. Multanen, and Jarmo H. Takala

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Dance to the beat: Synchronizing motion to audio
Rachele Bellini, Yanir Kleiman, and Daniel Cohen-Or

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Spatially adaptive long-term semi-Lagrangian method for accurate velocity advection
Takahiro Sato, Christopher Batty, Takeo Igarashi, and Ryoichi Ando

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GPU based techniques for deep image merging
Jesse Archer, Geoff Leach, and Ron van Schyndel

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