
Article Title
Keywords
disk packing, image stippling, Poisson disk sampling, power diagram
Abstract
Poisson disk sampling is an important problem in computer graphics and has a wide variety of applications in imaging, geometry, rendering, etc. In this paper, we propose a novel Poisson disk sampling algorithm based on disk packing. The key idea uses the observation that a relatively dense disk packing layout naturally satisfies the Poisson disk distribution property that each point is no closer to the others than a specified minimum distance, i.e., the Poisson disk radius. We use this property to propose a relaxation algorithm that achieves a good balance between the random and uniform properties needed for Poisson disk distributions. Our algorithm is easily adapted to image stippling by extending identical disk packing to unequal disks. Experimental results demonstrate the efficacy of our approaches.
Publisher
Tsinghua University Press
Recommended Citation
Guanghui Liang, Lin Lu, Zhonggui Chen et al. Poisson disk sampling through disk packing. Computational Visual Media 2015, 1(1): 17-26.
Included in
Computational Engineering Commons, Computer-Aided Engineering and Design Commons, Graphics and Human Computer Interfaces Commons, Software Engineering Commons